Posts Tagged ‘Rpg’

Backlog Review: Atelier Totori

January 30, 2013 4 comments


Playing new games is overrated. Here’s a review of something I played semi-recently instead. Check it out. Or don’t. Read on to find out.

As much as I want to, I can’t play every game series. That’s the harsh reality of my life. So it goes. Every so often I’ll see internet-goers talking about a series I’ve never played and take notice, make a mental note to look into it, and go about my business. Certain niches of the internet are quite fond of the Atelier games, a series I was completely unfamiliar with. So next time I browsed a game store and saw Atelier Rorona (and later Totori) for $20, I figured “what the hell?” and went for it. After sitting in my pile of “Games to Play Next” for a few months, I finally dove into the Atelier series.

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Ryan’s Rammblings: Euro-centrism in fantasy RPGs


Lately I have noticed what I perceive to be a troubling trend in the design of WRPGs and JRPGs set in fantasy worlds. Think about the major titles from both of these genres: Dragon Age, Final Fantasy, the Tales series, The Elder Scrolls, The Witcher, Dragon Quest, all have one major design element in common. They all draw inspiration from European medieval folklore to create their fantastical worlds. Castles, knights, trolls, dwarves, elves, and medieval weapons are staples in these games and it’s starting to get a bit tiring.

I feel like WRPGs developers can receive a bit of a past for the continual use of these troupes. After all, in all likelihood a good amount of the people work

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Thoughts on the Cyberpunk 2077 trailer


As it is prone to do, the internet was set a flutter with another stylish video game trailer consisting of a superb song by a little known (at least to me) band and flashy visuals that sends throngs of gamers into a frenzy of anticipation. A few months back it was the Bioshock: Infinite trailer that was all the rage but last week CD Projekt, the developers of the amazing Witcher series, dropped their own hype bomb in the form of the Cyberpunk 2077 teaser trailer.

While no containing no gameplay, the teaser introduces us to the world of the RPG, which is based on the pen-and-paper RPG Cyberpunk. In the trailer, bullets are flying toward what at first seems to be an ordinary woman. As the trailer goes on, however, we see that the woman has taken a page from the Deus Ex playbook and modified herself with machinery enhancements that apparently gave her arm blades and bullet resistant armor. These modifications come at price though as these upgrades can lead to insanity as evident by the fact that she has appealingly killed 14 people forcing the police to respond. The camera pans to an armor clad officer about to end the woman’s massacre with a point-blank shot to the head. The trailer ends with what may be a flashback of the woman in a vehicle with the officer and a promise of more information Feb. 5.

This trailer conveys two really interesting potential concepts in the upcoming game from everyone’s favorite Polish Developer. First is the insanity concept; will we be forced to have to carefully decide whether or not to upgrade our character out of fear for losing some level of control? CD Projekt’s Witcher series has a similar system of making decisions of what upgrades to use based on positives and negative with the toxicity level with potions, yet that never really plays a major role in the game. I’m hoping that Cyberpunk 2077 includes a more established and relevant system of upgrades with this insanity concept that makes this title stand out from other cyperpunk (genre not the series) RPGs like Deus Ex. Although taking control away from the player is never a good thing, I would be interested to see if this give-and-take theory to upgrades plays a role in character development.

The second interesting concept that caught my attention in the trailer was the fact that the girl who went bat-shit insane may have been a member of the police force prior to her rampage. From a story standpoint, this can be used in multiple ways to spring twists and emotional moments on the player. A character that we have grown attached to may at one point go psychotic, forcing us to put them out of their insane mind. The Witcher games, in my opinion, have some of the best storylines and believable characters in games and if CD Projekt can reproduce that same quality in Cyperpunk 2077 then the instant insanity notion can go a long way to making a great gaming story.

Now I’ll admit that I can sometime get carried away with the hype that developers conjure up in these teasers, but given my love for the Witcher games I think it’s acceptable for me to get enthusiastic about CD Projekt’s upcoming title. After all the game seems to draw heavy inspiration from amazing works like Blade Runner and Deus Ex (I know it’s based from the pen-and-paper game but c’mon the correlation to these things are apparent.) Plus the trailer ends with the message that information on other title will be released on the February date, which many a Withcer fan have speculated that will news on the third installment of the dark-fantasy RPG, which elicited this reaction from me. So while I eagerly wait the Feb. 5 date of news, I’m going to go on Youtube and listen to the Archive song that is in the trailer. Here’s hoping I don’t read to many hipster comments saying “I liked this song before the Cyperpunk trailer mahhhh.”

Square says that another mistake would “destroy” them.


According to, the producer and director of Final Fantasy XIV told Kotaku that another flop like FF XIV would cripple the company.

Naoki Yoshida went on to say that he and his team know that the revision to the game, known as Final Fantasy XIV- A Realm Reborn, needs to find a success when released. He vowed that his team will not make the same mistakes that plagued the original version.

Yoshida mentioned that he feels like the team should’ve taken more from other MMORPG’s.

“”I think it would’ve been good if they tried seeing what happened if they turned World of Warcraft into Final Fantasy” he said.

To me this begs the question: does the high cost of developing video games, and the pressure for monetary success, hinder creativity and innovation?

It’s no secret that most action games look at Call of Duty with envious eyes, and many developers have seemingly tried to make their shooters play and look as much like Activision’s juggernaut as they can, but to see this trend go into other genres is a little sad.

The fact that there seems to be a success-or-bust mentality in some companies makes me fear that some great game ideas are being lost because may be too big of a risk.

What do you think? Is there a way that big name developers can create more risking games without fear of breaking the bank?




Podcasts and video games

Gamers know how immersive and engaging our favorite medium can be. Some games make us want to tune out the rest of the world and just experience them. Yet there are those times where just the game alone is not enough, you need something else going on. Weather it be the level grinding in RPGs, online multiplayer, or sports games, sometimes it’s good to have something playing in the background. Music is great for this but lately I’ve been enjoying listening to podcast while gaming. There are so many great podcast to listen to so I decided to compile a list of my favorite gaming ones and what games I like to play while listening to them. Hopefully if you guys find yourself in a tedious level grid, you’ll beat some of the tedium by downloading some of these podcast.

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Best Series of this Generation: Dragon Age

September 21, 2012 8 comments

Were starting a new series called “Best game of this Generation.” As the title suggest, were going to each day post what our favorite games of this console generation. We tried only include games that began in this generation so this can be a buyer’s guide for anyone who just bought a current console.

Dragon Age

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Best Series of this Generation: Borderlands

September 19, 2012 1 comment

Were starting a new series called “Best game of this Generation.” As the title suggest, were going to each day post what our favorite games of this console generation. We tried only include games that began in this generation so this can be a buyer’s guide for anyone who just bought a current console.


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