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Syndicate Review

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When I first saw Syndicate, I foresaw two outcomes on the reception of the game. EIther the FPS reboot of the old pc strategy game would be an underground hit that adds some freshness to a stale FPS genre with interesting sci-fi elements to the traditional shoot-dude-in-face gameplay or it would be a bland shooter with ideas that fail to live up their potential and decried everything that was loved about the original. It was my hope that I would get the former when I bought Syndicate for five dollars on a PCDD Amazon sale, but unfortunately I got the latter. Now I’ve never played the original, so I can’t claim that I was disappointed in the treatment of the long inactive series, but still I can’t help but think that this game begun its development as a brilliant idea but became a copy-cutter shooter over time.

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